Sunday, April 27, 2014, 1-4 pm
Room 401, 320 Newbury Street
- Give the student the ability to take a 3d model from an arbitrary program into 3ds Max and generate go9od looking daylight renderings with a minimum of fuss and a maximum of impact.
- Introduction to basic rendering concepts that are common to all rendering engines: materials, mapping, lighting, cameras, composition, post production.
RSVP to firstname.lastname@example.org
Sponsored by the Learning Resource Center and Atelier
Please note: these workshops are not intended to replace a course, and attendance does not count for course credit.