The BAC Augmented Reality (AR) Sandbox
A team of BAC students, faculty, and staff have worked together to build our first prototype of an augmented reality sandbox!
Utilizing a short-throw projector, Xbox Kinect sensor, and a computer tower running a Linux script developed originally at University of California Davis, the AR sandbox delivers real-time interpretation of sand topography as a color range and topographic linework. The AR sandbox also allows for hydrological simulation via a ‘flood’ command, and generates a ‘rain cloud’ when users hover their hand over a zone within the projection. This tool will be used in site design, grading, and studio courses in our architecture and landscape architecture programs.
Project team:
Christian Borger
James Dean
David Hansen
Kyle Sturgeon
A team of BAC students, faculty, and staff have worked together to build our first prototype of an augmented reality sandbox!
Utilizing a short-throw projector, Xbox Kinect sensor, and a computer tower running a Linux script developed originally at University of California Davis, the AR sandbox delivers real-time interpretation of sand topography as a color range and topographic linework. The AR sandbox also allows for hydrological simulation via a ‘flood’ command, and generates a ‘rain cloud’ when users hover their hand over a zone within the projection. This tool will be used in site design, grading, and studio courses in our architecture and landscape architecture programs.
Project team:
Christian Borger
James Dean
David Hansen
Kyle Sturgeon
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